Subject | Hash | Author | Date (UTC) |
---|---|---|---|
fix: Aura tooltip is always opaque | 1f7ba009c71796093b8cfa63cb38d918b9696c79 | Vladyslav Bondarenko | 2023-08-29 01:31:40 |
fix: Adjust aura tooltip toggle button layout | fc72d10b09f44ef9ba6f2f93413a20def40c2d4a | Vladyslav Bondarenko | 2023-08-29 01:30:27 |
feat!: Add role widget | 0ac8cda6522056c8adb527ba2f144229f251f69e | Vladyslav Bondarenko | 2023-08-29 00:59:14 |
fix: Only show power bar when appropriate | 5313d1bfbf676c88b5c2a0a56fbea88549633b7b | Vladyslav Bondarenko | 2023-08-28 22:46:36 |
feat!: Toggle detailed unit aura tooltip in combat | 460c622c04a8b0fa503c2a5d45313b667809b95c | Vladyslav Bondarenko | 2023-08-28 19:26:25 |
feat!: Add detailed buff and debuff popup | 1ff7bcff470419c7fa40c6b946e441867dda4825 | Vladyslav Bondarenko | 2023-08-27 20:42:05 |
fix!: Further specialize every aura frame | 1ec8385427bda76ea40840e68da7f5948d5af9bd | Vladyslav Bondarenko | 2023-08-27 18:40:55 |
feat: Add combat status indicator to unit buttons | 38e469e01eb581693fd22f69b0739ea308d94966 | Vladyslav Bondarenko | 2023-08-27 16:35:38 |
fix!: Show raid targeting icon correctly | ae5a1c5541d4bf137ea287671eb1f558422b26f4 | Vladyslav Bondarenko | 2023-08-27 15:24:57 |
fix!: Disable test mockup for release 0.4 | 54113d6a7f222ea2f382a1d5382c8e941e7537b1 | Vladyslav Bondarenko | 2023-08-26 22:42:33 |
fix: Apply source formatting before 0.4 | cb1c5f11b553aba43751091c8746abdf261806e6 | Vladyslav Bondarenko | 2023-08-26 22:36:57 |
fix!: Cast bar consistent between targets | a7c5e11ec5094033e946a95002010e5b02d6da74 | Vladyslav Bondarenko | 2023-08-26 21:56:35 |
fix(test)!: Add primitive test mockups | f2b7fcf2058c7c1b61ef43241f55e92a5113bf57 | Vladyslav Bondarenko | 2023-08-26 16:55:54 |
feat(build): Update project descriptors for 0.3 | 740e01cc3a8888e0500ce213d7901f66625919ab | Vladyslav Bondarenko | 2023-08-25 21:15:10 |
feat: Add solo target of target | f11b332540168ff42f4f9b53abd87b8b2a09db65 | Vladyslav Bondarenko | 2023-08-25 20:44:27 |
feat: Add player pet button to solo frame | 00e67525cafb6db5256cd43ecf8a7f510354b88f | Vladyslav Bondarenko | 2023-08-25 19:58:10 |
fix: Hide power (mana) bar when appropriate | e307bbfdabbe63faed3a7de9e0152639418496b8 | Vladyslav Bondarenko | 2023-08-25 19:56:53 |
feat!: Add party frame | f50f93dc80f86f8fb280836366252520fd417b29 | Vladyslav Bondarenko | 2023-08-25 18:18:24 |
fix!: Toggle frame visibility with unit watch | 3ab89d1ee3ae8d2a1afa94610140767b28f12c6a | Vladyslav Bondarenko | 2023-08-25 18:09:32 |
feat!: Add target of target or raid target units | af78c022d560f964fd38e973491a4e815bf13275 | Vladyslav Bondarenko | 2023-08-25 18:03:08 |
File | Lines added | Lines deleted |
---|---|---|
src/ChorusUnitButtonTemplate.lua | 17 | 1 |
File src/ChorusUnitButtonTemplate.lua changed (mode: 100644) (index f503d62..9cd7d04) | |||
... | ... | local function unitButtonUnitInRangeUpdate(unitButton) | |
80 | 80 | end | end |
81 | 81 | end | end |
82 | 82 | ||
83 | unitButton:SetAlpha(a) | ||
83 | --[[ Only apply transparency to select subset of children or referenced | ||
84 | frames. Specifically exclude ChorusAuraTooltipFrame instances. ]]-- | ||
85 | |||
86 | local healthFrame = unitButton.healthFrame or _G[unitButton:GetName() .. 'HealthFrame'] | ||
87 | local powerFrame = unitButton.powerFrame or _G[unitButton:GetName() .. 'PowerFrame'] | ||
88 | local buffFrame = unitButton.buffFrame or _G[unitButton:GetName() .. 'BuffFrame'] | ||
89 | local debuffFrame = unitButton.debuffFrame or _G[unitButton:GetName() .. 'DebuffFrame'] | ||
90 | |||
91 | local t = {healthFrame, powerFrame, buffFrame, debuffFrame} | ||
92 | local i = 0 | ||
93 | while (i < #t) do | ||
94 | i = i + 1 | ||
95 | local b = t[i] | ||
96 | if b then | ||
97 | b:SetAlpha(a) | ||
98 | end | ||
99 | end | ||
84 | 100 | end | end |
85 | 101 | ||
86 | 102 | local function unitButtonUnitInRangeUpdateProcessor(self) | local function unitButtonUnitInRangeUpdateProcessor(self) |