Subject | Hash | Author | Date (UTC) |
---|---|---|---|
fix: prepare release 0.11.0 | c60fa1b56310a13399d60992f8334b0f88490fd1 | Vladyslav Bondarenko | 2024-12-03 03:56:40 |
fix: typo in aura frame initializator | be11f220fc2d2e009a0be0258c23855993b71f2b | Vladyslav Bondarenko | 2024-12-02 12:12:55 |
fix: remove redundant initialization | 611d5ec779272d3fcceefdc18852ee0de320e19d | Vladyslav Bondarenko | 2024-12-02 11:49:28 |
fix: adjust frames for all resolutions | d378a6b25a5e8c87af367e199f57dc4b7781b26f | Vladyslav Bondarenko | 2024-12-02 11:13:10 |
fix: adjust buff priorities | bfa198b18dfdfaab3db2d0f31e3b794eb52c9b9b | Vladyslav Bondarenko | 2024-12-02 10:32:14 |
fix!: remove all taint from aura buttons | 198dcbb367596370de36e6ebbcde3c9a1887b657 | Vladyslav Bondarenko | 2024-07-14 23:21:37 |
fix: show death knight rune frame at player frame | 9949a0bafac5d0f1ccbcd3f80b301977d4fa4e0f | Vladyslav Bondarenko | 2024-07-14 15:46:33 |
feat: prepare release 0.10.0 | 7b12ee714c95d94d9d34dd034fe7c1b27b29fa0e | Vladyslav Bondarenko | 2024-06-27 12:54:18 |
fix: raid profile toggle robustness | 9cba01bac77db4d383c159136f904fec00f57d43 | Vladyslav Bondarenko | 2024-06-25 07:11:38 |
fix: cast bar update robustness | e2e7910e0d96eb65aea9a2a3337fa50cecccc45f | Vladyslav Bondarenko | 2024-06-25 07:11:07 |
fix!: toggle raid frame | 59503ee6ec8744f057e959c026cacb0e39ee62db | Vladyslav Bondarenko | 2024-06-23 07:58:42 |
feat!: prepare release 0.9.0 | 6b15c2a4567dae6b363d69fa84348aa2dbca7b74 | Vladyslav Bondarenko | 2024-06-18 22:41:56 |
fix: add UnitIsTapped to known globals list | 9536f6ae6bb9f2e4ce1a668f3a55c2ad0a225cb7 | Vladyslav Bondarenko | 2024-06-18 22:40:45 |
feat: upgrade cast bar | f050d4444480983bfe7475bdafbfeb2c291c3472 | Vladyslav Bondarenko | 2024-06-18 18:11:20 |
fix!: only update cast bar when it's visible | 7c2081b92a1ec323911520a977c00f68078bae18 | Vladyslav Bondarenko | 2024-06-18 17:09:56 |
fix: cast bar always reports ongoing cast | d69d60f524a7871053daa2d914badc59e1189e15 | Vladyslav Bondarenko | 2024-06-18 15:37:59 |
feat: color unit headers by reaction | af87ae82144ba3e49bec3f3cc18919b502d46da8 | Vladyslav Bondarenko | 2024-06-18 15:19:21 |
feat: weigh priest effects | 99341dd5c6cb03861fdfa802a1cde520887b29b5 | Vladyslav Bondarenko | 2024-06-18 14:01:45 |
feat: make cast bar prettier visually | 8ef25268de9a70ce741f0e9b4c105d4969afe7ff | Vladyslav Bondarenko | 2024-06-18 14:01:03 |
doc: show todo and fixme annotations in the docs | a880f593e674df82682c295375319b7a4cf13b20 | Vladyslav Bondarenko | 2024-06-18 11:58:53 |
File | Lines added | Lines deleted |
---|---|---|
chorus.toc | 1 | 1 |
makefile | 1 | 1 |
src/ChorusAuraFrameTemplate.lua | 0 | 4 |
src/ChorusFrame.lua | 1 | 1 |
src/ChorusGroupFrame.lua | 1 | 1 |
src/ChorusUnitBackdropTemplate.lua | 1 | 1 |
File chorus.toc changed (mode: 100644) (index 89d3862..ed40291) | |||
1 | 1 | ##Interface: 30300 | ##Interface: 30300 |
2 | 2 | ##Notes: Add group frames and replace native solo frames. This is a work in progress. | ##Notes: Add group frames and replace native solo frames. This is a work in progress. |
3 | 3 | ##Title: Chorus | ##Title: Chorus |
4 | ##Version: 0.10.0 | ||
4 | ##Version: 0.11.0 | ||
5 | 5 | ##SavedVariables: ChorusUnitGroupRoleMap, ChorusLuacheckrcDump | ##SavedVariables: ChorusUnitGroupRoleMap, ChorusLuacheckrcDump |
6 | 6 | src\Chorus.xml | src\Chorus.xml |
File makefile changed (mode: 100644) (index b9770c1..9f8c695) | |||
6 | 6 | # delimiters. Otherwise, the game client will quietly ignore the add-on and not | # delimiters. Otherwise, the game client will quietly ignore the add-on and not |
7 | 7 | # load it. | # load it. |
8 | 8 | NAME=chorus | NAME=chorus |
9 | VERSION=0.10.0 | ||
9 | VERSION=0.11.0 | ||
10 | 10 | ||
11 | 11 | srcdir=./ | srcdir=./ |
12 | 12 |
File src/ChorusAuraFrameTemplate.lua changed (mode: 100644) (index 25ea6da..b04211d) | |||
... | ... | local Chorus = Chorus | |
9 | 9 | ||
10 | 10 | local auraButtonEventProcessor = Chorus.auraButtonEventProcessor | local auraButtonEventProcessor = Chorus.auraButtonEventProcessor |
11 | 11 | ||
12 | local UnitAura = Chorus.test.UnitAura or UnitAura | ||
13 | local UnitExists = Chorus.test.UnitExists or UnitExists | ||
14 | local UnitIsConnected = Chorus.test.UnitIsConnected or UnitIsConnected | ||
15 | |||
16 | 12 | local SecureButton_GetUnit = Chorus.test.SecureButton_GetUnit or SecureButton_GetUnit | local SecureButton_GetUnit = Chorus.test.SecureButton_GetUnit or SecureButton_GetUnit |
17 | 13 | ||
18 | 14 | --[[ See `FrameXML/BuffFrame.lua:BUFF_MAX_DISPLAY`. ]]-- | --[[ See `FrameXML/BuffFrame.lua:BUFF_MAX_DISPLAY`. ]]-- |
File src/ChorusFrame.lua changed (mode: 100644) (index b3bbbc9..8ddb83a) | |||
... | ... | local function chorusFrameMain(self) | |
72 | 72 | --[[ Wait for the game to finish loading completely, only then apply | --[[ Wait for the game to finish loading completely, only then apply |
73 | 73 | changes. ]]-- | changes. ]]-- |
74 | 74 | ||
75 | self:SetScript('OnEvent', function(self0, eventCategory, addonName) | ||
75 | self:SetScript('OnEvent', function(self0) | ||
76 | 76 | applyLayout(self0) | applyLayout(self0) |
77 | 77 | disableNativeFrames() | disableNativeFrames() |
78 | 78 | end) | end) |
File src/ChorusGroupFrame.lua changed (mode: 100644) (index f5e64dc..848646b) | |||
... | ... | and during combat. | |
101 | 101 | @function groupFrameToggleInsecure | @function groupFrameToggleInsecure |
102 | 102 | @return nothing | @return nothing |
103 | 103 | ]] | ]] |
104 | function Chorus.groupFrameToggleInsecure(...) | ||
104 | function Chorus.groupFrameToggleInsecure() | ||
105 | 105 | --[[ @fixme ]]-- | --[[ @fixme ]]-- |
106 | 106 | if InCombatLockdown() then | if InCombatLockdown() then |
107 | 107 | return | return |
File src/ChorusUnitBackdropTemplate.lua changed (mode: 100644) (index 137ea94..e9a8ab8) | |||
... | ... | local function getDefaultBackdropColorMap() | |
26 | 26 | } | } |
27 | 27 | end | end |
28 | 28 | ||
29 | local function unitBackdropEventProcessor(unitBackdrop, ...) | ||
29 | local function unitBackdropEventProcessor(unitBackdrop) | ||
30 | 30 | assert(unitBackdrop ~= nil) | assert(unitBackdrop ~= nil) |
31 | 31 | ||
32 | 32 | local unitDesignation = unitBackdrop:GetAttribute('unit') | local unitDesignation = unitBackdrop:GetAttribute('unit') |